- The first shot is of a car rolling up to park, the drivers identity is hidden from the camera, so to create an air of suspense, the man gets out of the car, and walks to the boot, there he picks up a camera case and walks inside, the audience does not know that he is the killer figure at this point, but there is a feeling of suspicion in the scene.
- The next shot is of our protagonist running down a gritty alley way and jumping over a trolley, the point of this shot was to get straight to the point of him running somewhere fast, the urgency is shown in that he spares no time for moving the trolley, instead choosing to jump over it.
- The next shot is of our girl, the angles which we used for the last two shots make it look like he is running towards her, which he is, and so the audience will start to put things into place. Next we have him running through a high street, dodging people as he goes. People look at our protagonist strangely, which shows the transformed city model, as his world has been changed, but the passers by are going about their daily routine.
- Then we have another shot of the girl banging on the door, this shows the audience she is there against her will, and again things start to click inside the audience, by now, they know that he is trying to rescue her.
- The next shot is of our protagonist running down an alley, and smashing into a Big green electrical hub, this shot shows his carelessness and desperation, as any level headed person would slowdown to avoid injuring themselves.
- Another shot of the girl, this time, she is sat down, exhausted and given up, she calculates how she might be able to escape, this shot is quickly followed by another of our man running down the remainder of the alley, the frequent use of alleys and corridors in our film is reference to the mazes and labyrinths model, where in Greek Mythology, the hero would go through mazes and risk becoming lost to die, just to find and finish the beast within the walls.
- The next is an establishing shot of the building where we presume the girl is being kept, as we show a quick shot of her at the end of the shot, the audience then realises that the man who walked in from his car did so in the very same building, so it finally clicks with the audience that the ‘Killer’ is within the building, unbeknown to our hero. This idea, is scary, running through a burrow of corridors with the beast inside, around you, is a very scary thought.
- Now we show our Hero start to run through the building its self, inside the building we switch to first person view for a short time, this is to show how hard he is working, as he climbs many stairs in no time at all.
- As he runs up the stairs the music changes, throughout the film so far we have used Dubstep, a kind of dance music, with heavy connotations of urban environment, during the suspense sequence, we find the music has changed, although still Dubstep, the beat used has been inspired by the breakdowns typical of Deathcore music, a style of Heavy Metal, breakdowns occur during the climax of a song, and are normally the heaviest part, in our film, we decided to use the breakdown to give this part a raw feel, and also, the synths used in the song sound similar to that of a heart monitor, giving a nice idea that his heart rate is irregular due to the adrenaline and stress.
- Finally, the music cuts out as he opens the door, only to find the girl is not there, we show his despair as he staggers out of the room, we then show that the girl is still captive, in the same room as ever. We bring back the original music, in an attempt to show that the struggle goes on, and that metaphorically, he is where he started in the film.
- The screen goes black, and we see the title ‘Justice’ the fonts we used in our graphics were always calm, and calculated, which I think suits the Thriller genre best, as opposed to horror type graphic used by some productions.
Tuesday, 25 January 2011
Section 12 - Analysis of Finished Film
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